


You get to keep everything in your inventory and you get to try again, immediately. That is, in a game hinging entirely on your trying to get into your neighbor's basement, even when your neighbor finds you, all that really happens is a few additional traps are laid. The main problem with Hello Neighbor is it feels primarily designed for YouTube streamers than for an average player: The controls stick, the neighbor's sneakiness is meant to provoke outlandish streamer reactions for people to comment about online, and even "losing" doesn't matter. The fact that there isn't a whole lot going on isn't necessarily an outright dismissal of its gameplay.

This stealth action game proves that a clever concept isn't nearly enough to provide engaging or immersive play.
